Monday, 20 February 2017

The Battle of Haj Tepe Ridge. Part Two.


Heavy cavalry charge, and are counter-charged by mounted men at arms.

One casualty is inflicted on the mounted men at arms, but they lose two themselves,

For you, the battle is over..

They are forced to fall back.

The javelins move in to skirmish the wounded men at arms.

They score a single hit, not enough to bother the knights.

The mounted archers unleash on the mixed foot, and score a kill.

More javelin troops move forward to skirmish a unit of mounted men at arms.

They manage to kill one of the knights.

The latest two figures to join the dead pile.

The activations come to an end when the heavy cavalry on the hill, fail to activate.

The mounted men at arms charge their tormentors. The javelins fail the evade roll, so must remain in position, they cannot fire javelins and armour is reduced to 1. They are now sitting ducks for the heavily armoured knights.

Nine hits is 50% more than is required to totally destroy the javelins.

The whole unit of mounted javelins is removed from the table.

The foot archers loose arrows on the mounted bowmen, enough arrows striking for two kills.

Mounted men at arms charge the heavy cavalry, who fail to counter-charge.

Two kills for one is the result.

The unit falls back, fails its morale and is now battered.

The mounted knights need a 5+ to charge, the javelins a 7+ to evade. Oh dear!

For a second time this turn, heavily armoured knights smash into unarmoured and static javelins. The result is inevitable.

The javelins have gone.

Yet another unit of mounted men at arms attempt to charge, but on this occasion, the enemy loose a volley of arrows, with no result, but do manage to evade.


The unit of heavy cavalry fail to rally and rout from the field.

Sheikh al Taif seeing his army crushed, charges and is counter charged by a unit of knights.

Honours are even.

More dead warriors, al Taif survives the lucky leader roll.

His unit is forced back and fails its morale check, becoming battered.

The heavy cavalry on the hill, seeing what has happened to all the other units, decides it is happier staying just where it is!

The Sheikh's unit is confronted by two units of the enemy, the stronger charges home, causing another casualty.

Forced to retreat off the table, I allowed his unit to stay, but a disastrous morale check resulted in the unit routing from the field anyway.

The sheikh beating a hasty retreat

In the final act, mounted knights charge into mounted bows, who fail to evade.

With the expected result.

At this point, I called a halt to the battle, as you can see from the table, only a single unit of the sheikh's army is still on the field.

They beat a hasty retreat after the sheikh.

General Barnardus is victorious again, another nation's army is destroyed and a further glory point to King Hugh III.

'General Barnardus heard the warning call, announcing a rider approaching. He ducked under the tent flap into the sunlight, A single Arab horseman slowed his mount down to a trot and approached the general. The rider said nothing, he simply opened a sack that was hanging from the saddle. From it he pulled the head of Sheikh al Taif, dropping it at the feet of General Barnardus.'


  1. Really enjoyed that battle Ian it was a great victory for Rosmia lucky the Knights managed to get to grips with those light horse which had no chance when hit by heavy horse.
    Great stuff my friend
    Long live Rosmia

    1. Thanks Stephen, the lights are fine if they successfully roll to evade, they get a shot off and can then gallop off half a move, but fail, and they are finished.

  2. Wow! Kudos to Barnardus. Did not expect that outcome. Great fight, Ian. Look forward to your post battle comments.

    1. Thanks Kurtus, not totally happy with the rules for evading, if the roll is failed, the unit is basically dead. I am writing a blog post on this subject today.