Some new additions to the collection. Terraforming Mars and the Venus Next expansion.
A very deep, planning ahead game with a limited time to achieve the goal. Card driven with lots of options to succeed or fail. Excellent for solo play too which is a bonus.
The expansion just makes it even more difficult, as now you also have Venus to worry about too.
This is one I would normally have walked right by, the goofy box artwork enough to put me off. However, I saw a review on YT, and it is actually very good. A tile laying game with worker placement, exploration and of course combat.
They are still in shrink but I shall be bringing them to the table soon.
Model Soldiers, Table Top Battles, Campaigns and N Gauge Model Railways.
Wednesday, 28 March 2018
Tuesday, 6 March 2018
A couple of new board games.
I have just added another couple of board games to my collection. Both obtained from my local gaming store with a total of 15% discount.
The first is my first foray into the Second World War, the Axis and Allies title really needs no introduction.
A truly global size game, with grand strategy as the focus rather than all the nuances of tactical combat. One of the reasons I chose this game is the fact it has playing pieces, rather than cardboard chits, and that it is a classic.
Moving on to post 1945 and we enter into the Cold War. This game is into its sixth printing and is incredibly popular. I have watched a number of play through tutorials and the game play is absorbing.
The two super powers attempting to increase their influence around the post war globe, but at the same time not wanting to trigger a nuclear war.
Not really an ideal solo game, but there are always ways around that problem.
A very deep game with lots of potential strategies to develop. You can't do everything you want to do, so must constantly make decisions and to maintain strength in one region, possibly becoming weaker in another.
The first is my first foray into the Second World War, the Axis and Allies title really needs no introduction.
A truly global size game, with grand strategy as the focus rather than all the nuances of tactical combat. One of the reasons I chose this game is the fact it has playing pieces, rather than cardboard chits, and that it is a classic.
Moving on to post 1945 and we enter into the Cold War. This game is into its sixth printing and is incredibly popular. I have watched a number of play through tutorials and the game play is absorbing.
The two super powers attempting to increase their influence around the post war globe, but at the same time not wanting to trigger a nuclear war.
Not really an ideal solo game, but there are always ways around that problem.
A very deep game with lots of potential strategies to develop. You can't do everything you want to do, so must constantly make decisions and to maintain strength in one region, possibly becoming weaker in another.
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